irsim.world.map.obstacle_map#
Attributes#
Classes#
Static obstacle object backed by map line segments and optional grid data. |
Functions#
|
Check collision of a Shapely geometry against an occupancy grid. |
Module Contents#
- irsim.world.map.obstacle_map.OCCUPANCY_THRESHOLD = 50#
- irsim.world.map.obstacle_map.CELL_CENTER_OFFSET = 0.5#
- irsim.world.map.obstacle_map.COLLISION_RADIUS_FACTOR = 0.5#
- irsim.world.map.obstacle_map.grid_collision_geometry(grid: numpy.ndarray | None, grid_reso: tuple[float, float], geometry, world_offset: tuple[float, float] = (0.0, 0.0)) bool[源代码]#
Check collision of a Shapely geometry against an occupancy grid.
Uses a two-phase approach: 1. Quick bounding box check for early rejection 2. Precise check: verify if geometry actually intersects occupied cells
- 参数:
grid -- Occupancy grid, or None when the map carries no grid.
grid_reso -- Cell size
(x_reso, y_reso)in meters.geometry -- Shapely geometry object to check collision for.
world_offset -- World coordinates of the grid origin.
- 返回:
True if collision detected, False otherwise.
- 返回类型:
bool
- class irsim.world.map.obstacle_map.ObstacleMap(shape: dict | None = None, color: str = 'k', static: bool = True, grid_map: numpy.ndarray | None = None, grid_reso: numpy.ndarray | None = None, world_offset: list[float] | None = None, **kwargs: Any)[源代码]#
Bases:
irsim.world.object_base.ObjectBaseStatic obstacle object backed by map line segments and optional grid data.
Create an obstacle map object from a set of line segments.
- 参数:
shape (dict | None) -- Map shape configuration with keys like
{"name": "map", "reso": float, "points": array}.color (str) -- Display color. Default "k".
static (bool) -- Whether the object is static. Default True.
grid_map (np.ndarray | None) -- Grid map array for fast collision detection.
grid_reso (np.ndarray | None) -- Resolution [x_reso, y_reso] of the grid.
world_offset (list | None) -- World offset [x, y].
**kwargs -- Forwarded to
ObjectBaseconstructor.
- linestrings#
- geometry_tree#
- grid_map = None#
- grid_reso#
- world_offset#